GTA San Andreas And Its Historical Background
Laying the blame squarely at Rockstar’s door might seem unfair. Games generally refuse to involve themselves with history and politics – the disclaimer at the beginning of each Assassin’s Creed, explaining that the games are “inspired” by history and developed by a team of multiple religious faiths is a sugar-coated way to defend the series’ stubborn, apolitical writing. It’s ridiculous, also, that the World War II aesthetic is considered stale when games generally refuse to address the complex social problems behind the conflict. For the sake of selling to as many people, assumedly teenagers, as possible, games sidestep confronting complicated subject matter. San Andreas is not singularly guilty, but considering Rockstar’s continued boasts about plausible open worlds and sharp satire, its exorcising of history is more plainly visible.
Great read. Put some context in your game.
Grand Theft Auto and the airbrushing of history